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Hostile Architect wiki

Search results for “hostile architect wiki” have been about the urban-design term, not this game. This page is a short encyclopedia of the Steam game, and it only keeps entries that have a sentence in an official source or a label on an official screenshot.

Hostile Architect pre-alpha v0.2.0: a night stage with a brick castle, swinging axes, lava, and heroes on a bridge
Hostile Architect pre-alpha v0.2.0: a night stage with a brick castle, swinging axes, lava, and heroes on a bridge
Hostile Architect shop in pre-alpha v0.2.0 showing Oil Pit, Lava Pit, Angled Spring Board, Block, and Fire Sling
Hostile Architect shop in pre-alpha v0.2.0 showing Oil Pit, Lava Pit, Angled Spring Board, Block, and Fire Sling

Source notes

These entries organize the Steam description, official press kit, and pre-alpha screenshot labels. They do not claim access to a playable build. Similar search terms also refer to an urban-design concept and the separate CDDA tool.

Entries that exist today

The glossary defines Anti-platformer, heroes, traps, shop, budget, waves, upgrades, powers, and run. The traps page records the devices that have names. Platforms and system requirements live under the download section because they are store facts, not lore.

There is no hero bestiary page. Five names appear on one pre-alpha panel, and that is not enough to invent health, speed, or abilities. Individual trap pages will wait until a trap has more than a title.

What this wiki is not

It is not a guide to hostile architecture, the design practice. It is not the CDDA location editor. Those are separate pages so the words do not get mixed.

Questions

Why are so many entries missing?

The game is unreleased. Steam news has zero posts, and the studio has not published a full trap or hero list.

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Sources

Updated 2026-10-13. Figures that can change are dated to the day they were read.